"That's nice." - Mom
"When life gives you lemons, throw a lemon party!" - Grandpa
"Eh, I guess I'll give it a shot." - Pat
Use cards to tell a story.
Keep building on the story until...
An ending is played.
If the ending makes sense, that player wins.
Unless...
It gets interrupted.
Interrupts can be played at any time.
Alright, random guy. I got some questions...
- How do you tell if an ending fits?
- Players vote. Or come up with a house rule.
- How many cards are there?
- As of now, 290 give or take.
- Does the world really need another terrible card game?
- Do you really need another ${whatever this costs}?